Precision Scrubbing: Improving Control Over Granularity Using 3D Interfaces for 360° VR Video Players

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Document Type

Master Thesis

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CC-BY-NC-ND

Abstract

Current 360° video players feature simple 2D interfaces that resemble their desktop and mobile interfaces. In this research two novel 3D interfaces designs are presented and compared to a state-of-the-art baseline interface, in terms of accuracy, efficiency and usability. A within-subjects study has been conducted with in person user testing. No significant difference in any of the metrics was found between the best 3D interface and the state-of-the-art interface. However, participants rated the 3D interface as significantly more fun. It is recommended that the concept of 3D interfaces is explored further by means of a developmental study, as the similar score in metrics seems to indicate 3D interfaces can compete with their 2D counterparts.

Keywords

360° video; virtual reality; interface design; video player

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