BakeRE - Design and Development of a Serious Game for Teaching User Stories

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Document Type

Master Thesis

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CC-BY-NC-ND

Abstract

Learning requirements notations is a tedious task for most people, because this learning activity is all but engaging. As an alternative to traditional educational methods, BakeRE is presented; a serious educational game for requirements engineering. The game focuses on specific learning objectives: the specification and analysis of requirements with user stories. Throughout this thesis, the effectiveness of BakeRE as a part of a course on Requirements Engineering at the Utrecht University is examined. Although the results do not lead to visible effects concerning the gained knowledge, perhaps also due to the short session the students were exposed to, foundations have been set for future experiments, as well as a list of possible improvements for BakeRE itself.

Keywords

user stories; requirements engineering; serious games; applied games; games for learning; bakere; learning experience; game design; game development

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