High-quality interactive path tracing

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Document Type

Master Thesis

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CC-BY-NC-ND

Abstract

Although still computationally expensive, path tracing is continually becoming more promising as a render technique for use in a production environment, due to the continuing increase in generally available compute power. We research the feasibility of path tracing in a scenario where high-quality images must be rendered at interactive rates, by integrating a path tracer in a product configurator framework and evaluating its performance. We evaluate the current state-of-the-art in path tracing postprocessing denoising filters, and propose our own novel filter aimed specifically at interactive path tracing, to reduce render times significantly.

Keywords

path tracing, filtering, high-quality, interactive, product configurator, postprocessing, GPU, optimization

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